129 Days to go

Categories:Shadow of a Soul:Chapter I

Debuged code all day. Damn bugs. I think every programmer should read this quote by Dijkstra.

The competent programmer is fully aware of the strictly limited size of his own skull; therefore he approaches the programming task in full humility, and among other things he avoids clever tricks like the plague. In the case of a well-known conversational programming language I have been told from various sides that as soon as a programming community is equipped with a terminal for it, a specific phenomenon occurs that even has a well-established name: it is called “the one-liners”. It takes one of two different forms: one programmer places a one-line program on the desk of another and either he proudly tells what it does and adds the question “Can you code this in less symbols?” —as if this were of any conceptual relevance!— or he just asks “Guess what it does!”. From this observation we must conclude that this language as a tool is an open invitation for clever tricks; and while exactly this may be the explanation for some of its appeal, viz. to those who like to show how clever they are, I am sorry, but I must regard this as one of the most damning things that can be said about a programming language.

2 Responses to 129 Days to go

  1. Reply Tim says:

    I’m a web programmer so I think my view on debugging is much different than yours. I can only imagine the process of debugging a 3D game. With PHP, C#, etc it usually comes down to finding the extra bracket or comma you accidentally put in that breaks the entire thing.

  2. Reply Bryan says:

    Hey, weren’t you going to post screenshots or a gameplay video? What ever happened to that?

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